Friday, 16 December 2011
UT3 Map Mod
Should I? Seems like alot of programming work is needed to make it happen and I not quite sure if I'm even allowed to make this project turn into a mod.
http://udn.epicgames.com/Three/UT3Mods.html#Levels
http://udn.epicgames.com/Three/UT3Mods.html#Levels
Examples of Hangar Environments in Games
Now that I think about it I don't have played many games which actually feature the interior of a hangar. I see it a lot in Sci-Fi Films and TV shows but rarely games. Anyway only two major examples I can think of is Shadow Moses Island from the Metal Gear Solid series:
And the hangars the more recent Deus Ex: Human Revolution:
Two very contrasting moods from the two examples. I'm looking to achieve something similar to the warmer colour pallete of DE:HR over MGS cooler one. Shadows Moses looks 'dead' cold which really makes it feel dull.
And the hangars the more recent Deus Ex: Human Revolution:
Two very contrasting moods from the two examples. I'm looking to achieve something similar to the warmer colour pallete of DE:HR over MGS cooler one. Shadows Moses looks 'dead' cold which really makes it feel dull.
UT2D Mapping
http://www.moddb.com/mods/ut2d/tutorials/mapping-for-ut2d-20
Looks confusing, best leave it be and do a normal looking level.
Looks confusing, best leave it be and do a normal looking level.
UT2D
Basically a mod used on UT3 to allow the use of specially designed levels where the players move along a 2D plane like a side-scrolling action game. Looks interesting but it means designing the level is going to need to take an entirely different approach.
Duxford Imperial War Museum
Definiately going to visit this place. Went a long time ago around the time when I first arrived to the UK. Because it was a while back I vaguely remember parts of the visit but at least I remember it was very impressive.
http://www.iwm.org.uk/visits/iwm-duxford
I think I'll be visiting this museum a few times since it's quite close compared to the Fleet Air Arm Museum.
Subscribe to:
Posts (Atom)