The wheels are probably too detailed, but I could use them to generate some normals to bake onto a lower poly set of wheels.The pictures below are the references I used to help model the landing gear parts. Regrettably I couldn't get any references of the gear in smaller seperate parts so I had to imagine what they would look like as I tried to interperate how each bit behaves in the system.
In response to Mike's feedback on making the Concorde look more interesting I thought of making one the jet engines open up to reveal the interior with the actual engine below in a holding device.
Mike also mentioned how I should have other assets that one would expect in a maintenance hangar, which I already done some research into as I had considered including such assets.
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